recomp.board

PC (Windows)

Five Nights at Freddy's

1 project on the board for the PC (Windows) version: 0 recomp, 1 source port, 0 decomp.

First released
2014
Also released on
Switch (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Five Nights at Freddy's (PC (Windows))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionReleasedLast commitStartedLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withLinksID
source portFNAF1-Recomp-projclaimedits .recomp.json fileSergey004A very experimental C++ port\clean-room reconstruction and recompilation of FNAF 1,2,3,4 and SL for the Xbox 360 (No Assets Included) This project is NOT IN any way related to “FNAF X360 - IN DEV”Xbox 360 xdkPlayableXbox 360v2.622026-10-062026-10-132026-09-07C++publicNative C++ reimplementation: game logic is rebuild from the original game's own data (event programs, object tables), rendered with Direct3D 9 and XAudio2 on Xbox 360. No original assets or code are iXbox 360 ports of the classic Five Nights at Freddy's games. FNAF 1 is complete, FNAF 2 is about 90%, FNAF 3 and 4 are in progress, Sister Location has only the startup flow.Testers with an RGH/JTAG Xbox 360
Gameplay logic for FNAF 3, FNAF 4 and Sister Location
Source codefnaf-1-sergey004

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project