3DS
Fire Emblem: Awakening
1 project on the board for the 3DS version: 1 recomp, 0 decomp.
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Fire Emblem: Awakening for Windows | claimed | its .recomp.json file | Zelkin1 | CTR-P-AFEP (Europe) | 3dsrecomp | In progress | Windows | v1.0.7 | 2026-11-08 | 2026-11-08 | 2026-11-05 | MIT | Rust | public | Static recompilation with 3dsrecomp, run on the Zakuro 3DS runtime; the launcher builds it out of the player's own copy | 3D at up to 8 times the console's resolution, battles and cutscenes at 60 FPS with frame interpolation, a 16:9 mode, play on the top screen alone with the bottom screen on demand, a Three Houses style battle display, and feet for every character model. Original mode plays the game as the console does. | Releases | fire-emblem-awakening-zelkin1 |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project