Xbox 360
Fight Night Champion
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2011
- Also released on
- PS3 (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | FNC Reborn | claimed | its .recomp.json file | whompay | (USA, Europe) | Rexglue | Playable | Windows | v1.0 | 2026-10-07 | 2026-10-07 | 2026-10-07 | Apache-2.0 | Rust | public | Static recompilation of the PowerPC code to x86-64, Direct3D 12 renderer | Menus, Fight Now, Legacy and Champion modes, Create a Fighter and saves work, with sound, 60 FPS and higher, a Settings > DISPLAY tab and a camera behind your boxer. Built from your own disc; the repository contains no game code or data. | Testing on older and low-end PCs | GitHub | fight-night-champion-whompay |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project