recomp.board

PC (Windows)

Enter the Matrix

1 project on the board for the PC (Windows) version: 1 recomp, 0 decomp.

First released
2003
Also released on
Xbox, PS2, GameCube (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Enter the Matrix (PC (Windows))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Game file hashToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withID
recompEnter the Matrix: Recompiledclaimedits .recomp.json fileAntAir267Enter the Matrix (2004 edition) recompiled for Linux and Vulkan (bring your own game)SHA-1 c73191cea2e399282fdce3fbec12905dcb4f45a6Own translatorIn progressLinux2026-11-062026-10-26UnlicenseCpublicStatic recompilation of Matrix.exe and its DivX movie libraries to C, with a Windows, Direct3D 9, DirectInput and Miles stand-in runtime on SDL3; drawn by DXVK or the project's own Vulkan renderer; haGenerally untested: played through the first levels only, not start to finish; the driving and hovercraft levels are untested apart from short scripted runs. Bring your own copy of the 2004 edition; the translation is made on your computer. Adds widescreen, an uncapped frame rate, any controller, button prompts and a level select, all in the game's own Options menu.Playing it and reporting bugs
Testing the driving and hovercraft levels
Testing on other graphics cards
enter-the-matrix-antair267

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project