PS4
Dragon's Crown Pro
1 project on the board for the PS4 version: 1 recomp, 0 decomp.
- First released
- 2018
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Dragon's Crown Pro PC Port | claimed | its .recomp.json file | saulob | Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options | CUSA10454 | Shadps4-derived runtime | Released | Windows | v0.1.0 | 2026-10-15 | 2026-10-15 | 2026-10-14 | GPL-2.0 | C++ | public | Original PS4 x86-64 game code running directly on Windows through replacement PS4 system libraries and a Vulkan renderer derived from shadPS4 | Public native Windows release with TRG launcher, direct installation from the user's own compatible PS4 package, 60 FPS gameplay, rendering up to 4K, SMAA, anisotropic filtering, FSR1/RCAS, GPU selection and Xbox controller support. No game files are included. | launcher, Vulkan, 4K, SMAA | Latest release Reddit announcement | dragon-s-crown-pro-saulob |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project