recomp.board

PS1

Digimon Rumble Arena

1 project on the board for the PS1 version: 0 recomp, 1 decomp.

First released
2001
About the game
Wikidata · Wikipedia
Projects for Digimon Rumble Arena (PS1)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusProgressRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
decompDigimon Rumble Arena decompilationclaimedits .recomp.json fileReGame-LabsDigimon Rumble Arena (Digimon Tamers: Battle Evolution, PS1, Japan) matching decompilationSLPS-03357 (Japan)
SLUS-01404 (USA)
SHA-1 6db2c1b5a9fbe9f1a9ac1145fb115cdc775463fbSHA-1 179a3f7ae84762f9f60dc1ba97994eb7e673582eSplatIn progress47.7%PS12026-10-152026-10-08MITCpublicMatching decompilation with GCC 2.95.2, splat and maspsx, byte-identical to the Japanese and USA executablesBuilt from the Japanese release, Digimon Tamers: Battle Evolution (SLPS-03357). The executable already rebuilds byte for byte from splat's split, checked against its SHA-1; its functions are being decompiled to C one by one.Decompiling functions
Splitting the executable into its original objects
Unpacking the A.VFS archive and its overlays
matching, gcc, maspsx, psyqdecomp.devdigimon-rumble-arena-regame-labs

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Progress is the share of code that matches in the report a decomp's own build publishes. Game facts are from Wikidata (CC0). The whole table · Add or correct a project