N64
Diddy Kong Racing
6 projects on the board for the N64 version: 3 recomp, 2 source ports, 1 decomp.
- First released
- 1997
- Also released on
- NDS (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | ThatGuyMcd/DKR-R | no | Diddy Kong Racing - Recompiled (By ThatGuyMcd) | N64recomp | Windows / Linux / macOS / Android / iOS | Version1.0.6 | 2026-10-12 | 2026-10-14 | 2026-08-05 | MIT | C++ | public | diddy-kong-racing-dkr-r-thatguymcd | |||
| recomp | sp00nznet/diddykongracing | no | Static recompilation of Diddy Kong Racing (N64, US v1.1) for Windows 11 using N64Recomp. | SHA-1 6d96743d46f8c0cd0edb0ec5600b003c89b93755 | N64recomp | 2026-10-14 | 2026-02-17 | Other | C | public | diddy-kong-racing-sp00nznet | |||||
| source port | akratch/goldenballoon | no | Golden Balloon — a native + browser port of the 1997 Nintendo 64 kart racer, built from the decompilation. Bring your own ROM. | Windows / Linux / macOS | v1.8.0 | 2026-10-13 | 2026-10-13 | 2026-07-30 | Other | C | public | diddy-kong-racing-akratch | ||||
| decomp | DavidSM64/Diddy-Kong-Racing | no | SHA-1 0cb115d8716dbbc2922fda38e533b9fe63bb9670 | 2026-10-01 | 2020-05-28 | CC0-1.0 | C | public | diddy-kong-racing-davidsm64 | |||||||
| source port | RyoSaeba89/DKR-GC | no | Native GameCube port of Diddy Kong Racing, built on the N64 decompilation. libogc2 + GX, no emulation. Ships no game data -- bring your own ROM. | SHA-1 0cb115d8716dbbc2922fda38e533b9fe63bb9670MD5 4f0e07f0eeac7e5d7ce3a75461888d03 | GameCube | v0.5.0 | 2026-09-07 | 2026-09-07 | 2026-09-04 | CC0-1.0 | C | public | diddy-kong-racing-ryosaeba89 | |||
| recomp | cyscott/dkr-recomp | no | Experimental native recompilation of Diddy Kong Racing using N64: Recompiled and RT64. Requires a user-supplied US Rev 1 ROM. | SHA-1 6d96743d46f8c0cd0edb0ec5600b003c89b93755 | N64recomp | macOS | v0.1.18-alpha | 2026-07-24 | 2026-07-28 | 2026-07-22 | GPL-3.0 | C++ | public | diddy-kong-racing-cyscott |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.