PS4
Dead or Alive Xtreme 3 Fortune
1 project on the board for the PS4 version: 1 recomp, 0 decomp.
- First released
- 2016
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | DOAX3 Fortune PC | claimed | its .recomp.json file | negroISO | Experimental DOAX3 Fortune CUSA04555 1.19 Windows/Vulkan source port. Bring your own game data; optional NR, no frame generation. | CUSA04555 | Doax3 native runtime, Shadps4 | Released | Windows / Linux | steamdeck-native-2026.10.26 | 2026-10-26 | 2026-10-27 | 2026-10-26 | GPL-2.0 | C++ | public | Native x86-64 execution through a ported runtime and PS4 ABI implementations; shadPS4 GPU command/shader translation to Vulkan. No static CPU recompilation. | Experimental public prerelease. Windows smoke tests cover the title island, pool camera, hotel/save transitions and several activities. Native Linux builds and a graphical Steam Deck installer are available; actual Steam Deck gameplay is unverified. Full-game, outfit and shader coverage remains incomplete. Runtime ancestry includes Uncharted: The Nathan Drake Collection and The Order: 1886; full credits are linked. Users supply their own matching game and system-module files. | Steam Deck and AMD GPU testing Broader activity and outfit coverage Remaining water and geometry effects Audio validation | experimental, native-x86-64, Vulkan | Validation and limitations Runtime ancestry and credits Native Steam Deck setup | dead-or-alive-xtreme-3-fortune-negroiso |
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