recomp.board

Xbox 360

Dead or Alive 4

1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.

About the game
Wikidata
Projects for Dead or Alive 4 (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)TagsID
recompDead or Alive 4 360 Recompiledclaimedits .recomp.json fileJuansolo457Dead or Alive 4 (Xbox 360) statically recompiled for PC and Steam Deck, Vulkan. Source only, bring your own disc.(USA/Europe)RexglueIn progressWindows2026-10-292026-10-29MITPythonpublicThe 360 default.xex statically recompiled to x86-64 C++ with ReXGlue, a game-specific runtime standing in for the Xbox, drawn by the SDK's Xenos renderer on Vulkan only (no D3D12). Windows first, thenTranslates and builds clean on Windows (2026-10-29), with the Dead or Alive Xtreme 2 recomp's engine knowledge (same Team Ninja engine: XAPI fibers, setjmp/longjmp). First run next. No game data included: bring your own Xbox 360 copy.vulkan, steam-deckdead-or-alive-4-juansolo457

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project