recomp.board

Xbox

Dead or Alive 3

3 projects on the board for the Xbox version: 3 recomp, 0 decomp.

First released
2001
About the game
Wikidata · Wikipedia
Projects for Dead or Alive 3 (Xbox)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withID
recompDead or Alive 3 Recompiledclaimedits .recomp.json fileMattPonton, Jay-Collins(Japan)XboxrecompPlayableWindows / Steam Deck2026-10-15publicStatic recompilation of the XBE to C, with an NV2A-to-Direct3D 11 renderer and an XAudio2 APUTargets the Japanese release (TC-001, XBE certificate version 1), known in the community as v3.1. All modes playable; the goal is a 1:1 v1.0, then rollback netcode.Audio DSP effects (echo/reverb)
Performance on low-end PCs at ultrawide
dead-or-alive-3-mattponton
recompparkerallan/doa3-recompnoDead or Alive 3 PC PortWindowsv1.0.32026-10-152026-10-152026-07-06Assemblypublicdead-or-alive-3-parkerallan
recompNoRain211/doa3-renoNative Windows port of Dead or Alive 3 (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.Windowsv0.22026-10-102026-10-102026-10-07GPL-3.0Cpublicdead-or-alive-3-norain211

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project