recomp.board

Xbox 360

Crackdown

2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.

First released
2007
About the game
Wikidata · Wikipedia
Projects for Crackdown (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
recompCrackdown Recompclaimedits .recomp.json fileUnowa001Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.(World)RexglueReleasedWindowsv0.3.22026-10-142026-10-142026-10-13BSD-3-ClauseC++publicStatic recompilation of the Xbox 360 executable on the ReXGlue SDK, Xenos GPU emulated on the hostNative PC port of Crackdown (2007). Public beta: title screen, menus and the open city are playable, 60 fps by default (stock 30 fps optional), controller input, a launcher, and System Link co-op (30 fps). No game data is included; you supply your own copy of the game. Next: higher resolutions and frame rates, in-game PC options, then an Archipelago randomizer.Audio timing at 60 fps
Ocean water rendering
Testing on Linux
60fps, co-opReleasescrackdown-unowa001
recompSkiddyToast/CrackdownnoCrackdown Recompilation using ReXGlue SDKRexglue2026-03-042026-03-04C++publiccrackdown-skiddytoast

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project