Xbox 360
Crackdown
2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.
- First released
- 2007
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Crackdown Recomp | claimed | its .recomp.json file | Unowa001 | Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included. | (World) | Rexglue | Released | Windows | v0.3.2 | 2026-10-14 | 2026-10-14 | 2026-10-13 | BSD-3-Clause | C++ | public | Static recompilation of the Xbox 360 executable on the ReXGlue SDK, Xenos GPU emulated on the host | Native PC port of Crackdown (2007). Public beta: title screen, menus and the open city are playable, 60 fps by default (stock 30 fps optional), controller input, a launcher, and System Link co-op (30 fps). No game data is included; you supply your own copy of the game. Next: higher resolutions and frame rates, in-game PC options, then an Archipelago randomizer. | Audio timing at 60 fps Ocean water rendering Testing on Linux | 60fps, co-op | Releases | crackdown-unowa001 |
| recomp | SkiddyToast/Crackdown | no | Crackdown Recompilation using ReXGlue SDK | Rexglue | 2026-03-04 | 2026-03-04 | C++ | public | crackdown-skiddytoast |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.