Xbox 360
Comic Jumper: The Adventures of Captain Smiley
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2010
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Comic Jumper Recomp | claimed | its .recomp.json file | thefixinhixon | Native Linux port of Comic Jumper: The Adventures of Captain Smiley (Xbox 360 XBLA, 58410A20) - ReXGlue recomp with a TP launcher, FSR and an in-game options menu. Bring your own game data. | 58410A20 (World) | Rexglue | Playable | Linux | v1.0 | 2026-11-11 | 2026-11-11 | 2026-11-09 | C++ | public | Static recompilation with ReXGlue, sharing engine fixes with the 'Splosion Man recomp (same Twisted Pixel engine) | Boots to gameplay and is playable through the first levels on Linux (Vulkan, tested on RADV). Full game unlocked, options menu with FSR/CAS upscaling and frame limit matching the display, achievements page, Qt launcher and AppImage. Needs your own copy of the XBLA game. Internal resolution 2x is GPU-heavy in the hub. | Render-target transfer cost at 2x resolution Windows build Testing later levels | xbla, twisted-pixel, vulkan | Releases | comic-jumper-the-adventures-of-captain-s-thefixinhixon |
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