recomp.board

Xbox 360

Comic Jumper: The Adventures of Captain Smiley

1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.

First released
2010
About the game
Wikidata · Wikipedia
Projects for Comic Jumper: The Adventures of Captain Smiley (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionReleasedLast commitStartedLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
recompComic Jumper Recompclaimedits .recomp.json filethefixinhixonNative Linux port of Comic Jumper: The Adventures of Captain Smiley (Xbox 360 XBLA, 58410A20) - ReXGlue recomp with a TP launcher, FSR and an in-game options menu. Bring your own game data.58410A20 (World)RexgluePlayableLinuxv1.02026-11-112026-11-112026-11-09C++publicStatic recompilation with ReXGlue, sharing engine fixes with the 'Splosion Man recomp (same Twisted Pixel engine)Boots to gameplay and is playable through the first levels on Linux (Vulkan, tested on RADV). Full game unlocked, options menu with FSR/CAS upscaling and frame limit matching the display, achievements page, Qt launcher and AppImage. Needs your own copy of the XBLA game. Internal resolution 2x is GPU-heavy in the hub.Render-target transfer cost at 2x resolution
Windows build
Testing later levels
xbla, twisted-pixel, vulkanReleasescomic-jumper-the-adventures-of-captain-s-thefixinhixon

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project