recomp.board

Xbox 360

Castlevania: Symphony of the Night

2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.

First released
1997
Other platforms
PS1 (4 projects), PSP (1 project), Saturn (1 project)
About the game
Wikidata · Wikipedia
Projects for Castlevania: Symphony of the Night (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)LinksID
recompNocturneRecompclaimedits .recomp.json fileBiRabittohStatic recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.(World)SHA-1 88055ecfb131042522a28c9211b760f4d3ec4547RexglueReleasedWindows / Linux / macOS / Androidv1.5.22026-11-052026-11-052026-06-06MITC++publicStatic recompilation of the Xbox Live Arcade PowerPC executable into native code, featuring a native renderer, randomizer and mod support.Building from source needs the World default.xex; game assets can come from the World or Japanese Xbox Live Arcade release.Goopie
Discord
castlevania-symphony-of-the-night-xbla-birabittoh
recompSurmavanick/castlevania-nxnoUnofficial Nintendo Switch port of Castlevania: Symphony of the Night (XBLA) using static recompilation and Mesa/NVK.Switchcastlevania-nx-v1.0.02026-10-042026-10-042026-10-04MITHTMLpubliccastlevania-symphony-of-the-night-surmav

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project