Xbox 360
Castlevania: Symphony of the Night
2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.
- First released
- 1997
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | NocturneRecomp | claimed | its .recomp.json file | BiRabittoh | Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK. | (World) | SHA-1 88055ecfb131042522a28c9211b760f4d3ec4547 | Rexglue | Released | Windows / Linux / macOS / Android | v1.5.2 | 2026-11-05 | 2026-11-05 | 2026-06-06 | MIT | C++ | public | Static recompilation of the Xbox Live Arcade PowerPC executable into native code, featuring a native renderer, randomizer and mod support. | Building from source needs the World default.xex; game assets can come from the World or Japanese Xbox Live Arcade release. | Goopie Discord | castlevania-symphony-of-the-night-xbla-birabittoh |
| recomp | Surmavanick/castlevania-nx | no | Unofficial Nintendo Switch port of Castlevania: Symphony of the Night (XBLA) using static recompilation and Mesa/NVK. | Switch | castlevania-nx-v1.0.0 | 2026-10-04 | 2026-10-04 | 2026-10-04 | MIT | HTML | public | castlevania-symphony-of-the-night-surmav |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.