PC (Windows)
Call of Duty
1 project on the board for the PC (Windows) version: 1 recomp, 0 decomp.
- First released
- 2003
- Also released on
- N-Gage, Xbox 360, PS3 (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | cod-vita | claimed | its .recomp.json file | HenryKun55 | Call of Duty (2003) single-player statically recompiled to C: native on macOS and PS Vita | Custom x86 recompiler | In progress | PS Vita / macOS | 2026-10-27 | 2026-10-25 | MIT | C | public | Static recompilation of the single-player game's x86 code (CoDSP.exe and its game, cgame and ui DLLs, 2003) to C with a project-specific recompiler, Windows / OpenGL / Miles Sound System reimplemented | Runs on macOS and on PS Vita (Vita3K) through static recompilation; no emulator runs the game's CPU code. The engine executable and the three game DLLs it loads at run time are recompiled together, the DLLs rebased into one 32-bit guest space; the renderer's OpenGL calls go straight to the host driver, and Miles Sound System 6.5 is reimplemented on SDL. | vita, opengl, id-tech-3 | call-of-duty-henrykun55 |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project