recomp.board

Xbox 360

Burnout CRASH!

1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.

First released
2011
Also released on
PS3 (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Burnout CRASH! (Xbox 360)
KindProjectClaimedMaintainerDescription (the repository's)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
recompmpkonmbk/burnout-crash-recompnoUnofficial native PC port of Burnout CRASH! (Xbox 360 XBLA) via ReXGlue static recompilation. Vibe-coded with Claude. Bring your own game files.SHA-256 f2389f9b8655e6432a78db8a4adc4cf524e5c56a6a92d013b6f0fb0452d4b425SHA-256 bf66a2d38cf9a79dfe20558d289edb96b9f2346bf344613946a4ada897298338RexgluePCv0.1.12026-10-082026-10-082026-10-08OtherC++publicburnout-crash-mpkonmbk

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project