PS1
Bloody Roar II
2 projects on the board for the PS1 version: 2 recomp, 0 decomp.
- First released
- 1999
- Also known as
- Bloody Roar 2
- Also released on
- Arcade (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | alexbeavs-ps1-ports/bloody-roar-ii-recomp | no | Bloody Roar II static recompilation setup project | Psxrecomp | Windows / Linux / macOS | v0.1.3 | 2026-11-11 | 2026-11-11 | 2026-09-03 | Other | Python | public | bloody-roar-ii-alexbeavs-ps1-ports | |||||||||
| recomp | Bloody Roar II Recompiled | claimed | its .recomp.json file | novapowers0 | PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scratch widescreen + curated mods. | SLES-01722 (Europe) SCUS-94424 (USA) SLPS-01842 (Japan) | SHA-1 c6021ee7817cdd3dba3e2cf8238054a7943aa5beSHA-1 75a13364ae026fe555e9c666c7c3434e5b403cc8SHA-1 2274696c309bdf9b4770d853489d4ecfdbaa59d0 | Psxrecomp, Recomp-ui | Released | Windows / Linux | v0.7.1 | 2026-09-26 | 2026-10-13 | 2026-08-19 | MIT | C | public | Static recompilation of the game's MIPS code to C, built into one universal executable that runs the region you mount. | Europe (SLES-01722) and USA (SCUS-94424) are supported; Japan/Asia (SLPS-01842) is included in the universal executable but still experimental. Windows builds use OpenGL by default, Linux also ships Vulkan. | Graphical boot/playthrough testing of the Japan/Asia (SLPS-01842) build | Releases | bloody-roar-ii-novapowers0 |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.