Saturn
Blast Wind
1 project on the board for the Saturn version: 1 recomp, 0 decomp.
- First released
- 1997
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | omegakatana92/Blast-Wind-Recomp | no | A native Windows x64 and Linux/Steam Deck port of Blast Wind (Japan) for the Sega Saturn, built by static recompilation with satrecomp. The SH-2 code is translated to C++ and runs on a custom machine with CD-DA and SCSP audio, launcher, saves and full controller support. No emulator, no BIOS and no… | Windows / Linux | v0.1.0 | 2026-11-02 | 2026-11-02 | 2026-11-01 | GPL-3.0 | C++ | public | blast-wind-omegakatana92 |
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A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.