Xbox 360
Banjo-Kazooie: Nuts & Bolts
2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.
- First released
- 2008
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | djvb1234/BoltsRebuilt | no | Banjo-Kazooie: Nuts & Bolts for Windows: static recompilation on RexGlue with a custom native D3D12 renderer and ultrawide support. Source-only developer preview. | Rexglue | v0.1.0-preview.2 | 2026-09-26 | 2026-09-26 | 2026-09-12 | GPL-3.0 | C++ | public | banjo-kazooie-nuts-bolts-djvb1234 | |||
| recomp | masterspike52/reNut | no | Banjo-Kazooie: Nuts and Bolts Recompilation with Rexglue | Rexglue | Windows | texturereplacements | 2026-08-12 | 2026-09-14 | 2026-02-28 | C++ | public | banjo-kazooie-nuts-bolts-masterspike52 |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project