PS1
Azure Dreams
2 projects on the board for the PS1 version: 1 recomp, 1 decomp.
- First released
- 1997
- Also released on
- GBC (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| decomp | thingstuffs/azure-dreams-decomp | no | Azure Dreams (PlayStation, SLUS-006.14): readable, byte-exact C for the whole game, with the gates that prove every byte | SLUS-00614 (USA) | 2026-09-29 | 2026-09-08 | Unlicense | C | public | azure-dreams-thingstuffs | ||||||
| recomp | alexbeavs-ps1-ports/azure-dreams-recomp | no | Static recompilation of Azure Dreams (PlayStation). Owned-input kit: you supply your own disc and BIOS. | SLUS-00614 (USA) | Windows / Linux / macOS | v0.1.0 | 2026-09-14 | 2026-09-21 | 2026-09-14 | GPL-3.0 | Python | public | azure-dreams-alexbeavs-ps1-ports |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project