recomp.board

Xbox 360

Army of Two

4 projects on the board for the Xbox 360 version: 4 recomp, 0 decomp.

First released
2008
Also released on
PS3 (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Army of Two (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)LinksID
recompArmy of Two (USA) PC Recompilationclaimedits .recomp.json filecrabinacrabic454107F8RexgluePlayableWindows2026-10-15publicStatic recompilation using ReXGlue SDK with controller crash fix and overbright lighting fixArmy of Two (2008, Xbox 360, 454107F8) static recompilation on ReXGlue SDK. Includes controller crash fix and overbright lighting fix.GitHubarmy-of-two-crabinacrabic
recompnikolaygorb/ArmyOfTwoRecompclaimedits .recomp.json filenikolaygorbArmy of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDKtitle 4541084CRexgluePlayableWindows / Linux / macOS1.22026-10-072026-10-112026-09-15MITC++publicStatic recompilation of the PowerPC code to x86-64, Direct3D 12 / Vulkan rendererarmy-of-two-nikolaygorb
recompGenesis5500/ArmyOfTwo-RecompnoExperimental native PC port of Army of Two (Xbox 360) via static recompilation on the ReXGlue SDK. Host/glue only - bring your own legally-dumped game files.RexglueWindowsv0.1.02026-09-102026-09-102026-09-10GPL-3.0C++publicarmy-of-two-genesis5500
recompautomoto/LibreDeuxnoA legal recompilation and digital preservation project for Army of Two2026-07-012026-07-01C++publicarmy-of-two-automoto

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project