recomp.board

GameCube

Animal Crossing

3 projects on the board for the GameCube version: 0 recomp, 2 source ports, 1 decomp.

First released
2001
About the game
Wikidata · Wikipedia
Projects for Animal Crossing (GameCube)
KindProjectClaimedMaintainerDescription (the repository's)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
source portGabeConway/OpenCrossing-XboxnoNative original Xbox port of Animal Crossing (GameCube decomp)Xboxbeta-32026-09-282026-09-282026-09-27OtherCpublicanimal-crossing-gabeconway-2
source portGabeConway/OpenCrossing-DreamcastnoNative Sega Dreamcast port of Animal Crossing (GameCube), built on the ACreTeam decompilation. Targets a stock 16 MB retail console: SH-4 CPU-side vertex transform, fixed-function PowerVR renderer, and assets streamed off CD-R. Boots on real hardware and walks the town.Dreamcast2026-08-152026-08-02OtherCpublicanimal-crossing-gabeconway
decompACreTeam/ac-decompnoDecompilation of Animal Crossing for the Nintendo GameCube.2026-07-182022-12-17CC0-1.0Cpublicanimal-crossing-acreteam

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project