recomp.board

PC (Windows)

Angry Birds

1 project on the board for the PC (Windows) version: 0 recomp, 1 decomp.

First released
2009
Also released on
Wii, 3DS, Xbox 360 (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Angry Birds (PC (Windows))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryNotes (owner's)ID
decompBurnerAccount-dec/linnut1.6.2-decompclaimedthe formBurnerAccount-decUn-official reimplementation of the Angry Birds 1.6.2 PC engine in C++ (SDL, OpenGL, Lua 5.1, Box2D). No game assets included; one must provide files himself.In progressv2.12026-10-272026-10-272026-10-24OtherC++publicRio functions fine, though ice/glass blocks (referred to as "light" in lua files) are less stable than the proper retail .exe file. I would like to try to add more QoL features for modding reasons, so anyone can muck around with my de-compilation.angry-birds-burneraccount-dec

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project